VRender¢â 3D is an effective SoC solution for integrating 32 bit micro processor, 3D graphics, 64 poly wavetable, audio, image capture processor, video codec and related interface circuits, providing superior 3D graphic performance for applications such as portable 3D game machine, 3D game phone and other 3D graphic utilizing machines.
The Competitiveness of VRender¢â 3D is 3D graphic performance and low power consumption. Most 3D graphic chip needs floating point CPU and very high power consumption. VRender 3D enables high performance 3D graphic functions at fixed point CPU environment and low power consumption.

Technology
0.18um CMOS, 1.8V CoreS, 3.3/2.5V I/O
PKG : 400pin FBGA (18mm x 18mm)

ARM920T CPU
16KB Instruction Cache
16KB Data Cache
Operation Frequency : 180MHz

3D Graphics GTE (Geometric Transform Engine)
4 Floating Vector Engine.
-Based on 24bit Floating Point
-Floating Point Adder
-Floating Point Multiplier
-Floating Point Divider
-Floating Point Reciprocal
64 Depth Program Memory
16 Vectors Input Register
16 Vectors Constant Value Register
32 Vectors General Purpose Register
World / Camera Transform
Beizier Curve Algorithm, Vertex Interpolation
Lighting
-Ambient Light
-Point Light
-Directional Light
Clipping by 5 Planes

3D Graphics Rasterizer
Sub-Texel Accuracy
Sub-Pixel Accuracy
-2x2 Sub-pixel Accuracy
Perspective Corrected Texture Mapping
-Color Format : 4 / 8 / 16 Formats
-Adaptive Bi-linear Filtering
-DXTC Compatible Texture Compression
-Use MPEG Video Texture
-MIPMAP
-Multi-Texture
-Support Tiled Texture mapping
-Internal Texture Cache : 4Kbyte (64x64pixel@8bpp)
Specular/Diffuse Lighting
Fogging
Support Enhanced Z-Buffer
Alpha Blending compatible with Direct3D
Hardware Dithering
FSAA ( Full Screen Anti-Aliasing ) : 2x2 Mode

Video Processor
Hardware Accelerators
-IDCT/DCT Hardware Accelerator
-IQ Hardware Accelerator
-Motion Prediction & Compensation Hardware Accelerator
-CSC (Color Space Converter)
-Huffman Decoder & Encoder
-Bit Parsing Processor
Performance
-MPEG4 SP Decode @720x480, 30fps

Wavetable Synthesizer
Based on Wavetable Method.
Capable of producing up to 64 different sounds simultaneously
Programmable 6 Output Channels.
Individual Panning, Volume, Envelop, Tremolo, Vibrato
Sample Formats
-8bit PCM, 16bit PCM, 8bit u-LAW

Image Processor
Direct Interface with CMOS sensor

Display
16bit color, Color Space Converting, Scaling filter, etc.
4 Layer Overlay

Memory
DDR SDRAM
SRAM / ROM
NAND / NOR Flash
PCMCIA/CF

Various Interfaces
USB host/device, IDE, I2C, I2S, UART, AC97, etc

 



Product Brief(PDF) 2003/9
Car 3D Navigation
Portable Game Player
Development Kit
What is GTE in VRender 3D?
Does VRender 3D support user defined vertex format?
What kinds of MPEG format are supported?